Most of your time spent in Cooking Mama: Sweet Shop will be spent following recipes to create desserts.
This currency can be used to purchase interior design items for your store or different accessories for Tomoko, the series’ mascot who guides you through each recipe.
Players can then put those products on display and watch as customers browse the store, buying the desserts for in-game currency. With the creation of different foods, the shop will expand in size, adding additional recipes. In Cooking Mama: Sweet Shop, players will run their own store where they can put the dishes they create on display. Three years after the game’s Japanese debut, the newest Cooking Mama game has made its way to America and Europe and while Cooking Mama: Sweet Shop adds a few new features, not much has changed since then. This is why I was surprised to find out that a new title, Cooking Mama: Sweet Shop was releasing this year for the Nintendo 3DS. I had a surprisingly enjoyable time with the game, but my overall lack of interest in the genre kept me from following the series too closely.
I played the first Cooking Mama title when it released for the Nintendo DS back in 2006 out of pure curiosity.